Modeling the Joust

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Abstract:

This project explores the feasibility of modeling a medieval jousting collision using a rudimentary finite element analysis model. The study includes historical research on jousting, an examination of physical artifacts from the Higgins Armory Museum to inform the model's basis, and an analysis of the physical principles of a joust. The project aimed to develop a computer program to simulate joust collisions, determining outcomes like unhorsing, lance shattering, and the impact force felt by the knight. It was envisioned as an interactive tool that would allow users to select different armor types and influence the simulation. The authors note that a more exhaustive model would be better suited for a master's project (MQP) due to the complexity of collision fundamentals and material stress.

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